More is better, right? you might be surprised at what some vendors do to just sell cheap slow parts!
(A brief explanation and history of video cards for better understanding)
Video cards have been with us since the dawn of computing, Old Eisa and Isa Video cards with 128KB of video ram to display ancient 320x240 8bit gray scale monochrome resolutions, those where the days!, DOS was strong and Microsoft ventured into the world of Windows, Suddenly, a whole new array of resolutions where available, but only if you possessed enough Video Ram to cough it up!
In order to display an image in your monitor, the system has to be able to hold the data (picture-bits) somewhere, to send the video signal to your monitor, you roughly need around 2mb of video memory to display a 640x480@32bit image, around 8Mb for 1280x1024@32bit and probably 64Mb to display 1920x1080 resolution, calculations we can just overlook now a days, but its important to mention!
Games have always pushed the boundaries and needs of Video systems (as well as 3D CGI workstations)and soon came the games, video card brands, and Video algorithms to display better imagery in faster fashion, from Vga to Vesa modes to OpenGL , Glide and Microsoft's Direct3D, Brands like TRIDENT,ATI, NVIDIA, S3, CIRRUS LOGIC, DIAMOND, ELSA, 3DFX and even Compaq! all trying to better the others, and they all found out that in order to push the limits, the video cards needed to become a processor unit themselves (not just video memory for the CPU)
Saturday, June 25, 2011
Greetings, a pc repairman stands before you, with over 20 years of experience, i have dealt with the most obscure and strange computer related problems(and solutions!) and im here to share the wealth!
Also over the years ive come to hear and see people follow strange myths and/or become confussed with publicity unable to guess what parts better suit their needs.
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